Mission: Impossible - Fallout Review
So yeah. We have the sixth Mission: Impossible movie. That's crazy. This franchise has been going on since 1996. It's almost IMPOSSIBLE to believe this franchise is more than 20 years old. But it's true. I've been watching them since about the time the last one came out and I think it's overall a pretty solid series. The first one was pretty good, the second one was terrible, the third one was an improvement over the last one (but not as good as the first), and the fourth and fifth ones were excellent. Ever since the second one, these movies have been improving more and more with each installment. I honestly thought they couldn't improve anymore. I don't have too much to say about this one, because if you've seen the other 5 (particularly Ghost Protocol and Rogue Nation), you know what type of stuff to expect
When Mission: Impossible - Fallout started, I thought it going to turn out to match the quality of the last two, but not exceed the heights of those. This installment starts out slower than the other two (it's not a problem, it's just something I noticed), but the pace quickens shortly into its runtime. And boy, does it quicken. M:I-6 is without a doubt the most intense entry in the franchise yet.
This franchise is no stranger to having things go wrong for our main characters in their missions. But in this movie, everything that can go wrong WILL go wrong. There are unexpected twists at every turn, leaving you guessing and engaged throughout the film. At times, it even leaves you kinda uneasy, but in the end, you'll be happy that this movie escalated and entertained you. It clearly shows that the movie was successful in its purpose: to provide you with a non-relenting thrill ride. Surprisingly enough, some of the most intense scenes of this movie are smaller-scale, as in they don't involve car chases or even Cruise hanging from a rope on a helicopter. Some of the most intense aspects of this film involve little to no action, where even the most subtle plot device can put you on edge. Another thing I noticed was that there weren't as many scenes with the team sitting down, coming up with a mission plan. This allows for more scenes full of action and thrills to take place and help raise your BPM. There's so much intensity that only escalates as the movie progresses. It doesn't even feel like a 2 hr 30 min long movie, even though it is. The pace is that fast.
The movie is also benefited by an outstanding cast. There was a point in the Mission: Impossible franchise where you could only count on two characters from previous installments to return: Ethan and Luther. However, in Fallout, a grand total of 7 characters from previous installments return (Ethan, Luther, Benji, Ilsa, Hunley, Julia, and Lane). That is quite astounding considering that this franchise generally introduces a barrage of new characters in every film. In fact, Fallout only introduces 3 new characters. I liked this because, in previous entries, I would be forced to forget everything about characters from the last movie in order to get to know new characters. And like I said, all of the actors excel in their roles. Tom Cruise is still the perfect fit for this role. The supporting cast is just as good. Even Henry Cavill wasn't bad. Though, it did help that they didn't try to edit out his mustache and have him look like this:
My only nitpick is that I kinda wished some of the stunts were bolder. There were some that looked crazy, but not as crazy as what this franchise has brought us in the past. Tom Cruise hung off the side of a plane in one and climbed a building in another. Now that I think about it, I remember he got injured when he filmed one of these stunts. So considering that, they're pretty good. I was just nitpicking.
SCORE: 10/10
It takes the established M:I formula and manages to improve upon it yet again, bringing us the best Mission: Impossible yet.
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